This documentation is automatically generated by online-judge-tools/verification-helper
#include "src/geometry/Line.hpp"#pragma once
#include "Point.hpp"
namespace geometry {
template <typename T> struct Line {
Point<T> a, b;
Line() {}
Line(const Point<T>& a, const Point<T>& b) : a(a), b(b) {}
// A * x + B * y + C = 0
Line(T A, T B, T C) {}
friend std::istream& operator>>(std::istream& is, Line& l) { return is >> l.a >> l.b; }
friend std::ostream& operator<<(std::ostream& os, const Line& l) { return os << l.a << " to " << l.b; }
};
template <typename T> struct Segment : Line<T> {
Segment() {}
Segment(const Point<T>& a, const Point<T>& b) : Line<T>(a, b) {}
};
} // namespace geometry#line 2 "src/geometry/Point.hpp"
#include <cassert>
#include <cmath>
#include <iostream>
#include <type_traits>
namespace geometry {
template <typename T> struct Point {
static T EPS;
static void set_eps(T eps) { EPS = eps; }
T x, y;
Point() {}
Point(T x, T y) : x(x), y(y) {}
Point operator+(const Point& p) const { return Point(x + p.x, y + p.y); }
Point operator-(const Point& p) const { return Point(x - p.x, y - p.y); }
Point operator*(T t) const { return Point(x * t, y * t); }
Point operator/(T t) const { return Point(x / t, y / t); }
bool operator==(const Point& p) const { return x == p.x and y == p.y; }
bool operator!=(const Point& p) const { return not((*this) == p); }
bool operator<(const Point& p) const { return x != p.x ? x < p.x : y < p.y; }
friend std::istream& operator>>(std::istream& is, Point& p) { return is >> p.x >> p.y; }
friend std::ostream& operator<<(std::ostream& os, const Point& p) { return os << p.x << ' ' << p.y; }
T norm() { return std::sqrt(x * x + y * y); }
T norm2() { return x * x + y * y; }
T arg() { return std::atan2(y, x); }
T dot(const Point& p) { return x * p.x + y * p.y; }
T det(const Point& p) { return x * p.y - y * p.x; }
Point perp() { return Point(-y, x); }
Point unit() { return *this / norm(); }
Point normal() { return perp().unit(); }
Point rotate(T rad) { return Point(std::cos(rad) * x - std::sin(rad) * y, std::sin(rad) * x + std::cos(rad) * y); }
};
template <> double Point<double>::EPS = 1e-9;
template <> long double Point<long double>::EPS = 1e-12;
template <> int Point<int>::EPS = 0;
template <> long long Point<long long>::EPS = 0;
template <typename T> int sgn(T x) { return x < -Point<T>::EPS ? -1 : x > Point<T>::EPS ? 1 : 0; }
} // namespace geometry
#line 3 "src/geometry/Line.hpp"
namespace geometry {
template <typename T> struct Line {
Point<T> a, b;
Line() {}
Line(const Point<T>& a, const Point<T>& b) : a(a), b(b) {}
// A * x + B * y + C = 0
Line(T A, T B, T C) {}
friend std::istream& operator>>(std::istream& is, Line& l) { return is >> l.a >> l.b; }
friend std::ostream& operator<<(std::ostream& os, const Line& l) { return os << l.a << " to " << l.b; }
};
template <typename T> struct Segment : Line<T> {
Segment() {}
Segment(const Point<T>& a, const Point<T>& b) : Line<T>(a, b) {}
};
} // namespace geometry